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Wenn Du Brettspiele, Sammelkarten oder Tabletop-Armeen oder so manches zu dem Rollenspiel hast, das du schon so lange nicht mehr spielst - worauf warten? Wir zahlen faire Preise für deine Schätze.
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Dungeons & Dragons Spielerhandbuch 4. Edition
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Die Welt braucht Helden!
In einer phantastischen Welt voller Magie und Monster bricht ein neues Zeitalter der Abenteuer an. Dieses Grundregelwerk für das Dungeons & Dragons®-Rollenspiel enthält alles, was ein Spieler benötigt, um heroische Charaktere zu erschaffen und sie durch legendäre Gewölbe voller Gefahren zu führen.
Das Spielerhandbuch enthält die Spielregeln der 4. Edition, inklusive Charaktererschaffung, Kampf und Tips für Abenteuer, Klassen und Rassen, Ausrüstung und magische Gegenstände, Fertigkeiten, Talente, Kräfte und vieles mehr.
Dieses Buch ist Teil der 4. Edition der Dungeons & Dragons-Grundregeln:
Spielerhandbuch
Spielleiterhandbuch
Monsterhandbuch [mehr dazu
lesen]
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Neu in 2008
| Rollenspiele
| Dungeons & Dragons
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D&D Players Handbook 4th Ed.
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The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.
The Player’s Handbook presents the official Dungeons & Dragons Roleplaying Game rules as well as everything a player needs to create D&D characters worthy of song and legend: new character races, base classes, paragon paths, epic destinies, powers, magic items, weapons, armor, and much more.
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Neu in 2008
| Rollenspiele
| Dungeons & Dragons
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Campaign Coins Box Set - Münzen
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So much more immersive than conventional "pen & paper" recording of your hard earned loot, Campaign Coins creates more opportunities for creative role-playing as you actually hand over cash at your local tavern, bribe a towns guard to look the other way or pay passage to the next exotic port!
Campaign Coins offers a high quality, "real feel" fantasy game monetary system with actual metal coins representing the various metals and denominations commonly found in popular gaming systems. With numerous coins representing larger amounts including limited edition collectors coins its easy to replicate even larger amounts of loot such as a Dragons hoard.
Game Masters reward your players with cold hard gold after an epic battle or the plundering of a long lost tomb. Players equip yourself with a belt pouch and guard your precious coin.
Each box contains 120 detailed coins depicting four metal types in 1, 10, 100, and 1000 denominations and 1 random 500 denomination collectable coin.
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Spielhilfen
| Rollenspiele
| Larp
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D&D Dungeon Masters Guide 4th Ed.
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The second of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game.
The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.
The Dungeon Master’s Guide gives the Dungeon Master helpful tools to build exciting encounters, adventures, and campaigns for the 4th Edition Dungeons & Dragons Roleplaying Game, as well as advice for running great game sessions, ready-to-use traps and non-player characters, and more. In addition, it presents a fully detailed town that can serve as a starting point for any D&D game.
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Rollenspiele
| Dungeons & Dragons
| Regeln
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Dungeons & Dragons Spielleiterhandbuch 4. Edition
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Große Helden brauchen große Abenteuer!
Dunkelheit ist über die Welt gekommen, doch große Schätze warten auf diejenigen, die sich bereitwillig der Gefahr entgegenstellen. Dieses Grundregelwerk für das Dungeons & Dragons®-Rollenspiel enthält alles, was ein Spielleiter benötigt, um denkwürdige Abenteuer und großartige Kampagnen zu entwerfen, die eine echte Herausforderung für seine Spieler darstellen.
Das Spielleiterhandbuch enthält die 4. Edition der Spielregeln für das Dungeons & Dragons®-Rollenspiel. In diesem Buch finden Sie Regeln und Richtlinien zur Erstellung von Begegnungen, Abenteuern und Kampagnen sowie umfangreiche Hilfestellung für Einsteiger wie für erfahrene Spielleiter. Des weiteren erfahren Sie wichtige Mechanismen zur Vergabe von Erfahrungspunkten, zur Verteilung von Schätzen, Erschaffung von Nichtspieler-Charakteren und der Handhabung mächtiger Artefakte im Spiel.
Dieses Buch ist Teil der 4. Edition der Dungeons & Dragons-Grundregeln:
Spielerhandbuch
Spielleiterhandbuch
Monsterhandbuch [mehr dazu
lesen]
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Rollenspiele
| Dungeons & Dragons
| Neu in 2008
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Der Herr der Ringe
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Jetzt liegt Der Herr der Ringe endlich in einer einmalig schönen und erschwinglichen Lederausgabe vor - komplett und in einem Band.
Bis 31. Januar 2009 zum Einführungspreis!
Der Band enthält alle drei Bücher und die Anhänge:
»Die Gefährten«,
»Die zwei Türme«,
»Die Rückkehr des Königs«
und die Anhänge und Register
Das Auge auf dem Umschlag ist durch das Loch im Schuber sichtbar.
Rücken-Titel und Vorderseitenprägung in Echtgoldfolie
Die bekannte Übersetzung von Margaret Carroux neu durchgesehen und in neuer Rechtschreibung. Limitierte Auflage!
Die Lederausgabe von »Der Herr der Ringe« in prächtiger Sonderausstattung:
- Dünndruckausgabe
- flexibler Ganzledereinband (Schafsleder)
- Fadenheftung
- Prägung auf Rücken- und Vorderseite in Echtgoldfolie
- zweifarbige Karte von Mittelerde in Einstecktasche
- Schmuckschuber
Die Auflage ist limitiert auf 7.777 Exemplare.
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Bücher
| Rollenspiele
| Fantasy
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Pathfinder Roleplaying Game (Beta)
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Give your 3.5 campaign a vorpal edge with the new Pathfinder RPG! This RPG contains updates to the classic 3.5 fantasy RPG rules, including revised player character classes, a revamped skill system, updated spells, new combat options, a completely new way of looking at domains and specialist schools, and more, ready for immediate implementation into your current campaign!
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Pathfinder
| Regeln
| Rollenspiele
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Kult der goldenen Masken
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"Du setzt dir die Maske auf. Sie liegt schwer auf deinem Gesicht, aber sie trägt sich ... angenehm. Doch plötzlich hörst du eine tiefe Stimme, die immer und immer wieder Wortfetzen in einer dir unbekannten Sprache intoniert. Dir ist gar nicht wohl bei dem Gedanken, was diese Worte, die sich immer weiter in deinen Geist zu schrauben scheinen, wohl Unheilvolles bedeuten könnten ..."
Nach einer brutalen Mordserie in Ferdok ist wieder Ruhe in das verschlafene Koscher Dörfchen Avestreu eingekehrt. Doch unheimliche Ereignisse nehmen ihren Lauf, als scheinbar schreckliche Dämonenwesen nachts das Dorf heimsuchen. Das einzige, was sie zurücklassen, ist eine mysteriöse goldene Maske. In welche tödlichen Gefahren wird sie die Helden führen?
Der Kult der goldenen Masken beginnt da, wo das DSA-Computerspiel Drakensang endete: Noch längst sind nicht alle Geheimnisse gelüftet, und alte, längst geschlagen geglaubte Mächte erwachen zu neuen Untaten ... Nie war der Einstieg nach Aventurien leichter, denn dieser Abenteuerband bietet einen kompletten Regelüberblick und viele Einsteiger-Tipps zum Sofort-Spielen! [mehr dazu
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DSA - Das schwarze Auge
| Abenteuer
| Rollenspiele
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D&D Monster Manual 4th Ed.
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The third of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game.
The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.
The Monster Manual presents more than 300 official Dungeons & Dragons Roleplaying Game monsters for all levels of play, from aboleth to zombie. Each monster is illustrated and comes with complete game statistics and tips for the Dungeon Master on how best to use the monster in D&D encounters.
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Rollenspiele
| Dungeons & Dragons
| Regeln
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Dungeons & Dragons Monsterhandbuch 4. Edition
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Monströse Feinde für jeden Helden!
Auf den Seiten dieses Grundregelwerkes für die 4. Edition des Dungeons & Dragons®-Rollenspiels warten annähernd 500 schreckenerregende und gefährliche Monster nur darauf, Ihrem Helden entgegenzutreten.
Das Monsterhandbuch enthält sowohl alte Bekannte wie Riesen, Dämonen und Drachen als auch neue Herausforderungen wie Titanen, Engel und Elementararchonten. Dieses Buch bietet Bedrohungen für Charaktere jeder Stufe, vom niedersten Koboldvasallen bis hin zum mächtigen Orcus, dem Dämonenprinzen der Untoten!
Dieses Buch ist Teil der 4. Edition der Dungeons & Dragons-Grundregeln:
Spielerhandbuch
Spielleiterhandbuch
Monsterhandbuch [mehr dazu
lesen]
Weitere
Kategorien:
Rollenspiele
| Dungeons & Dragons
| Neu in 2008
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Pathfinder Chronicles Classic Monsters Revisited
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Pathfinder and the Rise of the Runelords Adventure Path famously reimagined goblins, detailing their culture, mannerisms, and tactics in a way that made a boring old monster one of the most hotly discussed foes in fantasy roleplaying. Now, the minds that bring you Pathfinder have applied the same method to ten "classic" monsters, providing complete ecological discussions and adventure ideas involving orcs, ogres, goblins, hobgoblins, trolls, bugbears, and more in this lavishly illustrated, full-color 64-page overview that is both fun to read and fun to use at the gaming table.
Designed for use with the Pathfinder Chronicles campaign setting but easily portable to any fantasy campaign, Classic Monsters Revisited is a resource gamers can turn to again and again.
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Pathfinder
| Chronicles
| Rollenspiele
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Dungeons & Dragons Deluxe Players Handbook 4th Ed.
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The first of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game.
These deluxe volumes are special leather-bound editions of the 4th Edition core rulebooks that every Dungeons & Dragons player and Dungeon Master can appreciate. These books feature embossed, leather-bound covers, ribbon book marks, and premium, gilt-edged paper.
The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.
The Player’s Handbook presents the official Dungeons & Dragons Roleplaying Game rules as well as everything a player needs to create D&D characters worthy of song and legend: new character races, base classes, paragon paths, epic destinies, powers, magic items, weapons, armor, and much more.
[mehr dazu
lesen]
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Kategorien:
Rollenspiele
| Dungeons & Dragons
| Neu in 2008
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Pathfinder #2 Rise of the Runelords "The Skinsaw Murders"
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Chapter 2: "The Skinsaw Murders"
by Richard Pett
A sudden string of brutal killings terrorizes Sandpoint, and the killer’s mark bears a disturbing similarity to the strange rune the goblins in the previous adventure had taken as their tribal totem. Investigation leads the heroes to confront a sinister murderer who has claimed a notorious haunted mansion as his lair. Yet this murderer is one of many, a member of a group of killers who call themselves the Skinsaw Men and have adopted an ancient magic involving the seven deadly sins. The PCs must travel to the bustling city of Magnimar to unravel the truth behind the rune, but in so doing may become prime suspects in the killings themselves!
This volume of Pathfinder includes a detailed description of the city of Magnimar, several new monsters, and a detailed description of the goddess of dreams and travel, Desna, along with notes on her faithful.
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Rollenspiele
| Pathfinder
| Adventure Path
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Pathfinder Chronicles Campaign Setting
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Golarion, the exciting world of the Pathfinder Adventure Paths and Pathfinder Modules, comes alive in this massive 256-page full-color hardcover tome primed up and ready to go for your new campaign! Detailed sections on more than 40 nations—from the frontiers of Varisia to the devil-tainted cities of Cheliax to the frigid Hold of the Mammoth Lords—provide a full picture of the world of the Pathfinder Chronicles campaign setting, with new rules, new magic and spells, detailed descriptions of more than twenty gods and their religions, and a gorgeous poster map detailing the entire campaign setting. The Pathfinder Chronicles campaign setting provides classic adventuring style and cutting-edge game design perfectly suitable for the world’s most popular roleplaying game!
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Rollenspiele
| Pathfinder
| Chronicles
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Pathfinder #15 Second Darkness "The Armageddon Echo"
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Chapter 3: "The Armageddon Echo"
by Jason Bulmahn
Evidence recovered from the devastated island known as the Devil's Elbow indicates that vile dark elves have infiltrated the ruined elven city of Celwynvian. The heroes join forces with the valorous elves of Crying Leaf in an attempt to reclaim the city from darkness. In so doing, they uncover a monstrous plot to destroy the surface world and darken the light of the sun in a world-apocalypse that leaves the dark elves victorious upon a broken world.
This volume of Pathfinder also features a gazetteer of Celwynvian, a detailed exploration of the dark elves of Golarion, a bonus adventure set in the mysterious woodlands surrounding the elven city, and several new monsters native to the region.
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Rollenspiele
| Pathfinder
| Adventure Path
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Pathfinder Companion: Second Darkness
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The first volume of the Pathfinder Companion contains additional information for players and Game Masters looking to add an edge to their Second Darkness Adventure Path experience. Pathfinder Companion: Second Darkness contains an overview of Varisia’s northern frontier, including never-before-revealed information about the mysterious elves of the Mierani Forest and the haunted ruins of Celwynvian as well as a complete gazetteer of the scoundrel city of Riddleport.
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Rollenspiele
| Pathfinder
| Companion
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Pathfinder #6 Rise of the Runelords "Spires of Xin-Shalast"
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Chapter 6: "Spires of Xin-Shalast"
by Greg A. Vaughan
Having steeped their weapons in the ancient magic of Thassilon, the PCs are finally ready to confront the newly risen Runelord Karzoug at the seat of his power. To do so, they must travel high into the mountains, to the fabled city of Xin-Shalast, where they’ll be confronted by enormous giants, dragons, and other monsters before they can finally confront the mad wizard of greed in his mountaintop palace. Yet can defeating Runelord Karzoug stop the rise of the Runelords? Or are there more terrors yet to come?
This volume also presents all the information you’ll need to run Karzoug, including several unique spells and magic items. Also detailed is an expansive gazetteer of the ruined city of Xin-Shalast; its secrets and treasures and dangers can provide for many more sessions of excitement after Karzoug is defeated.
For characters of 14th to 15th level.
Pathfinder is Paizo Publishing's 96-page, perfect-bound, full-color softcover Adventure Path book printed on high-quality paper that releases in a monthly volume. Each volume is brought to you by the same staff which brought you Dragon and Dungeon magazines for over five years. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Because Pathfinder uses the Open Game License, it is 100% compatible with the world's most popular fantasy roleplaying game.
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Rollenspiele
| Pathfinder
| Adventure Path
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Pathfinder Chronicles: Guide to Absalom
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The largest and most important metropolis in the Pathfinder Chronicles campaign setting comes alive in this comprehensive 64-page guide to the City at the Center of the World! Explore the winding ways of this teeming fantasy community with neighborhood-by-neighborhood summaries loaded with adventure hooks, summaries of key movers-and-shakers in the city, detailed information on organizations beneficial and malevolent, and detailed rumor-generation tables that lead to fabulous adventures. A beautiful poster map reveals the entire city in glorious detail.
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Rollenspiele
| Pathfinder
| Chronicles
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Dungeons & Dragons Deluxe Monster Manual 4th Ed.
|

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The third of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game.
These deluxe volumes are special leather-bound editions of the 4th Edition core rulebooks that every Dungeons & Dragons player and Dungeon Master can appreciate. These books feature embossed, leather-bound covers, ribbon book marks, and premium, gilt-edged paper.
The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.
The Monster Manual presents more than 300 official Dungeons & Dragons Roleplaying Game monsters for all levels of play, from aboleth to zombie. Each monster is illustrated and comes with complete game statistics and tips for the Dungeon Master on how best to use the monster in D&D encounters.
[mehr dazu
lesen]
Weitere
Kategorien:
Rollenspiele
| Dungeons & Dragons
| Neu in 2008
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Pathfinder #9 Curse of the Crimson Throne "Escape from Old Korvosa"
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Chapter 9: "Escape from Old Korvosa"
by Richard Pett
Old Korvosa is under quarantine, a sprawling slum contained by roadblocks and guardposts manned by remorseless Hellknights and sinister plague doctors. While the rest of Korvosa stifles under an increasingly brutal martial law, the quarantined streets of Old Korvosa descend into true bedlam. Yet the one man who may hold the truth behind the perils that have brought Korvosa to its knees is lost inside the quarantine zone. Can he be rescued from the clutches of a new menace rising in the festering pits of Old Korvosa, and what secrets does he know that could justify the bounties for his death?
This volume of Pathfinder presents an in-depth exploration of the rakshasas of the world of Golarion and reveals details on one of the world’s most sinister networks of assassins, the Red Mantis.
Pathfinder is Paizo Publishing's 96-page, perfect-bound, full-color softcover Adventure Path book printed on high-quality paper that releases in a monthly volume. Each volume is brought to you by the same staff which brought you Dragon and Dungeon magazines for over five years. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Because Pathfinder uses the Open Game License, it is 100% compatible with the world's most popular fantasy roleplaying game.
[mehr dazu
lesen]
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Rollenspiele
| Pathfinder
| Adventure Path
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Forgotten Realms Campaign Guide
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Dark perils and great deeds await!
Welcome to Faerûn, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, mighty heroes, and monster-infested dungeons. The Forgotten Realms Campaign Guide presents a world of untold adventure, a land of a thousand stories shaped by the deeds of adventurers the likes of which Faerûn has never seen before.
This product includes everything a Dungeon Master needs to run a D&D campaign in the Forgotten Realms setting, as well as elements that DMs can incorporate into their own D&D campaigns. The book provides background information on the lands of Faerûn, a fully detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play nonplayer characters, and a full-color poster map of Faerûn.
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Rollenspiele
| Dungeons & Dragons
| Neu in 2008
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