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Exalted
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Exalted (Die Hohen) ist ein High Fantasy-Rollenspiel.
Es ist stark von japanischen Manga und Anime beeinflusst.
Die Spielercharaktere sind Auserwählte der Götter (z.B. der unbesiegten Sonne) und besitzen die Kräfte von Halbgöttern, Charismen genannt. Die Hohen leben im zweiten Zeitalter, Jahrhunderte nach dem gewaltsamen Untergang des ersten Zeitalters. Auch wenn die Sterblichen für die mächtigen Hohen keine Gefahr darstellen, haben sie viele mächtige Feinde: das Feenvolk, die Todesfürsten und die Wandelnden Toten. Die Hohen der Sonne (die von der Unbesiegten Sonne auserwählt wurden) werden von der Wylden Jagd, einer von den Drachenblütigen (weniger mächtigen Hohen) ins Leben gerufenen Organisation, gejagt und getötet.
Die Spielmechanismen von Exalted ähneln denen der Welt der Dunkelheit, das Spiel gehört jedoch nicht dieser Produktlinie an. Das Regelwerk verwendet zehnseitige Würfel und belohnt heldenhafte und cineastische Aktionen der Spieler.
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Abyssals
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A Guide to the Knights of the Underworld
Gifted by the Deathlords with the corrupted Essences of Solar Exalts, the Abyssal Exalted are perhaps the greatest extant threat to Creation and its Exalted defenders. Frozen at the brink of death and offered immense power in exchange for servitude to the Neverborn, these so called knights of death ride forth with one shared mission, to drag the world and all that lives into the Void at their masters’ behest. Will the Abyssals succeed at their abhorrent task, or will the faint echo of their lost lot as heroes drive them to redeem themselves and, just maybe, rejoin the ranks of the Sun’s Chosen?
Abyssals includes:
• Details of the Deathlords, their goals and their terrible powers
• Everything players and Storytellers need to generate Abyssal Exalted characters, including their Charms
• Rules for necrotech, an occult science dedicated to building wonders from the corpses of the dead [mehr dazu
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Exalted
| Rollenspiele
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Dreams of the First Age
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Details Creation at the height of the First Age. Features everything players and Storytellers need to generate First Age Exalted characters, including high-Essence Charms for each Exalt type. Complete with stats for prominent Exalted of the period.
An alternate setting for use with Exalted Second Edition. Dreams of the First Age is a boxed set featuring the world of Exalted as it appeared during the wondrous golden era predating the Great Contagion and the Usurpation.
Vor der Zeit des Leidens, gab es eine Zeit des fantastischen Ruhmes! Nachdem die Erhabenen nach den Ursprungskriegen das Mandat des Himmels bekamen, die Erschaffung zu kontrollieren, erschufen sie ein Reich von unübertroffener Macht und Pracht. Obwohl die Saat des Falls durch den Großen Fluch in die Herzen aller Erhabenen gepflanzt wurde, wird das Erste Reich für Jahrtausende existieren, und die Herrschenden werden die
zukünftige Welt der Erhabenen formen. Die Geheimnisse dieser verlorenen Zeit werden nun enthüllt, da du nun durch diese Welt wanderst, als einer der Meister der Erhabenen.
Wirst du nach dem Erhalt dieser glücklichen Zeit streben – oder helfen, sie zu zerstören? [mehr dazu
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Exalted
| Rollenspiele
| DSA - Das schwarze Auge
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The Lunars
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Born in Savagery
Cunning, ruthless and barbaric, the shapechanging Lunar Exalted are feral scourges who lurk at the edge of civilization. Beyond the borders of the Threshold lie vast tracts of wilderness inhabited by these hot-blooded barbarians. Now, as the Realm teeters on the brink of civil war, the Lunar call their children and followers to rise. This is their hour of triumph.
Born to Conquer
The next in a series of Exalted core books making the other types of Exalted available for play. Exalted: The Lunars includes extensive details on the world and society of these new character types. Inside is everything needed to portray these savage shapeshifters, from guides to their tribal societies to rules for the mind-twisting lunacy of the Deep Wyld. [mehr dazu
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Exalted
Vorschau
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Yu-Shan
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The third of five books dedicated to the supernatural locales of the Exalted setting, this supplement focuses on the Celestial City of Yu-Shan, home of the gods. Built by the Primordials as a refuge in which they might enjoy the Games of Divinity, while their subordinates tended to Creation, Yu-Shan was taken by the gods as the spoils of the Primordial War. Home to a massive bureaucracy rife with corruption, the continent-sized city has been the sole province of the Sidereal Exalts since the Usurpation. Will the Solar Exalted’s return upset the status quo of the Celestial City, or will the Chosen of the Maidens succeed in maintaining their monopoly on the resources of Heaven?
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Rollenspiele
| Exalted
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Scroll of Kings
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If there is one surety in the Time of Tumult, it is that there will be war. As nation struggles against nation, as the deathknights ride forth from the shadowlands, as the Realm slips closer and closer to civil war, as the Solars return to reclaim the Mandate of Heaven, wars engulf Creation. And if you’re going to fight a war, fight to win. From the frozen steppes of the North to the burning wastes of the South, from the mysterious forests of the East to the savage islands of the West, from all four corners of the world to the heart of Creation, master the combat styles of all nations and wield them against your foes on the field of battle. The tools to do so are contained within.
This book does the following:
* Details the way Creation’s great nations conduct wars
* Features many new rules for use in mass combat
* Provides an array of siege weaponry, naval craft and engines of war for use in any Exalted series [mehr dazu
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Rollenspiele
| Exalted
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Exalted
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Before the Impergium before the Mythic Ages before the Sundering before there was a World of Darkness there was something else. And now it is revealed, at last. Come adventure in the Second Age of the World, the fantastic world of the Exalted.
[mehr dazu
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Rollenspiele
| Exalted
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Scroll of Fallen Races
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Once, before the fabled First Age, Creation was a far different place. The Primordials still ruled from Yu-Shan, and the gods wrought their masters’ will from the Blessed Isle. In a time when humanity had yet to taste freedom, the world was ruled by other races, both mysterious and powerful. The course of the Primordial War wiped out most of these peoples, but two lived on under Solar rule, the noble Dragon Kings and the clever Jadeborn, though even then their decline had begun… a decline hastened by the Usurpation. Will the return of their erstwhile lords and allies, the Solar Exalted, mark a return to greatness for these races, or are they doomed to finally fall during this time of tumult?
A character sourcebook for Exalted®, Second Edition, featuring:
• Everything players and Storytellers need to generate Mountain Folk characters, including their Charms
• Everything players and Storytellers need to generate Dragon King characters, including their Paths
• Examples of both races’ unique wonders [mehr dazu
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Rollenspiele
| Exalted
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Compass of Terrestrial: West
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This second directional supplement presents Exalted’s major seafaring nations—Wavecrest, Coral, Skullstone and the Neck—and reintroduces the gender-role-redefining Tya and everybody’s favorite Demon-Blooded pirates, the Lintha Family to Second Edition. In addition, the mystery of the sunken First Age metropolis of Luthe is explored.
A setting book for Exalted® Second Edition
• The second of five Terrestrial Direction books devoted to fleshing out the bare bones of Creation presented in the Exalted core book, this one devoted to the West
• Mass combat stats for the forces of the Silver Prince, the Lintha Family and other Western powers, as well as dominion stats for the Mandate of Heaven
• Traits for the West’s native gods and beasts
[mehr dazu
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Rollenspiele
| Exalted
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Book of Sorcery Wonders 4
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Book of Sorcery Wonders
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The Wonders of the Lost Age are lost no more. Draw back the hazy veil of intervening centuries, and gaze on the marvels of the First Age. From power armor to unsinkable warships, and from essence cannons to self-aware automata, this supplement has all the magitech items players and Storytellers might want and the rules for maintaining them.
[mehr dazu
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Exalted
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Compass of Terrestrial: East
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Beyond the Scavenger Lands lies much more than a rough frontier of rural backwaters and petty kingdoms. The Far East is full of nations that rival its supposedly more “civilized” neighbors in terms of size and sophistication, from the warring states of Linowan and Halta, to the floating land of Metagalapa and even grim Sijan, ancient city of the honored dead. Still, the region’s reputation as a land of untamed wilds and rough barbarians is not without merit, as the broad Eastern forests are home to a myriad of human, once human and completely inhuman tribes. The wealth of the East lies within these forests, waiting for those brave enough to take it.
[mehr dazu
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Exalted
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Exalted Storytellers Companion
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The world of Exalted is a treacherous one, and the Threshold teems with danger. It springs from the alien might of spirits and the machinations of the Dragon-Blooded, from the raw power of elementals and the ancient fury of the Lunar Exalted. Whatever road the newly reborn Solar Exalted walk, they face many challenges.
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Rollenspiele
| Exalted
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Book of Sorcery Wonders 5
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A Guide to the Spirits of Malfeas and the Underworld
In this fifth of Exalted’s five Books of Sorcery, the nature and powers of the myriad of ghosts and demons that have endangered Creation since the Primordial War are explored. Eschewing the Cycle of Reincarnation, ghosts are an affront to the natural order, bringing more power to the Neverborn through their very existence, and even more so through the ancestor cults, which promote ghost worship. Demons, meanwhile, are the spawn of the imprisoned Yozis, called forth from Malfeas to do the will of powerful sorcerers or escaped into the world where they might cause havoc and do the will of their trapped progenitors. Will the returned Lawgivers succeed in curbing these spirits’ effect on Creation, or are even the Solars endangered by the machinations of these beings and their dire masters?
[mehr dazu
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Rollenspiele
| Exalted
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Books of Sorcery Vol.2: White and Black Treatises
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Scroll of the Monk
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From the back alleys of Nexus to the hectic thoroughfares of the Imperial City, from the wide avenues of Yu-Shan to the twisting corridors of the Labyrinth, martial artists of all kinds stride the mean streets of the Exalted world, living their lives by esoteric codes of honor and neither offering nor accepting quarter from their enemies. Will the return of the Solar Exalted throw the Martial Arts World into chaos, or will that culture’s Sidereal masters rein in the Lawgivers or put them down permanently?
A martial arts sourcebook for Exalted featuring:
• Details on the Martial Arts World, a warrior culture that spans Creation
• More than 25 supernatural martial arts styles, ranging from the simplest Terrestrial styles to the inscrutable Sidereal fighting arts
• An array of martial arts weapons and their artifact equivalents
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Exalted
| Rollenspiele
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Book of Sorcery Wonders 3
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Oadenol’s Codex is the guide to the practical application of sorcerous knowledge in the Second Age. From the creation of artifacts to the raising of manses, and from the subtle workings of thaumaturgy to the various naturally occurring miracles of Creation, this third of Exalted’s Books of Sorcery offers aspiring geomancers, sorcerer-engineers, thaumaturges and preternaturalists the tools they need to ply their arcane trades.
This book includes:
• A plethora of ready-made artifacts, hearthstones, prodigies and manses for players’ characters to own or covet and Storytellers to weave into their series
• Rules for creating new and unique artifacts and manses
• Complete Second Edition thaumaturgy rules
160 page softcover
[mehr dazu
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Exalted
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Compass of Celestial Directions Vol.2: The Wyld
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Outside the bounds of Creation, there exists an infinite expanse of roiling chaos that breaks upon the shaped world like a stormtossed sea against the shore, threatening to wear it away. Where it does wear away, reality breaks down and savage denizens of the chaos beyond Creation dwell.
The second of five Celestial Direction books devoted to fleshing out the bare bones of Creation’s supernatural locales presented in the Exalted core book, this book includes:
• Details of the dangers of the Wyld, the kingdoms of the Fair Folk and the savage Wyld tribes
• Full rules for power-questing and mutations
• Traits for the Wyld’s native inhabitants [mehr dazu
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Exalted
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Sidereals
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They travel among the gods as officials of high station, and walk secretly among men as the servants of the Maidens. For them, destiny and fate run like wax. Yet for all their might the Sidereals are mortal, and Heaven as well as Creation has entered a time of tumult. Will the Sidereal Exalted retain their station or perish in a celestial civil war?
Born to Master Destiny
The fourth in the series of rulebooks that makes the Exalted available for play, The Sidereals includes extensive detail on the Celestial City of Yu-Shan, the politics of heaven and the strategies of the Sidereal Factions, as well as full rules for creating and playing these characters. Inside is everything needed to portray these servants of destiny, from their deadly martial arts to their powerful command over destiny and fate. Hardcover.
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Exalted
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